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This is my image rendered in the Gouraud Shading style,
I made a slight change by make eack object slightly transparent, this
accounts for the different colors of the spheres. |
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This is a closer image of my scene rendered in Wireframe, you can see
some of the other spheres inside the the spheres on the left and right
of the screen. Those were used above in the Gouraud for transparency.
A total of 10 spheres are used for each although, i believe 10 was not
quite necessary. |
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This is a closer version of the sphere rendered in wireframe. It is
easier to notice the many spheres inside. |
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This is the same angle as above but instead it is rendered in Gouraud
to show off the transparency issue a little more. |
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This is a close up of the middle to show the Flat Shaded or faceted
aspect of the rendering program. |
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This is my scene rendered in Backface removal, I always thought this
looked sorta odd, things just don't seem right in it. |