
Welcome to Jason's webpage devoted to
mapping for games utilizing the Quake 3 Engine. Jason has experience in mapping
for quake 3 in general, and in mapping for the True Combat Mod for Quake 3.

Here you can see a photo of what the
compiler / mapping utility Radiant Looks like. This is a photo of GTK Radiant.
Q3Radiant looks identical. In this photo, you can see what the Catacombs map
looks like while I am working on it. You can see how I view it in the map
compiler.
Currently, I am mapping for the True
Combat Mod for Quake 3. I am hoping to have some photos of my current map
up soon for this mod.
Photos, and more information will be
posted soon!