Welcome to Jason's webpage devoted to mapping for games utilizing the Quake 3 Engine. Jason has experience in mapping for quake 3 in general, and in mapping for the True Combat Mod for Quake 3.

Here you can see a photo of what the compiler / mapping utility Radiant Looks like. This is a photo of GTK Radiant. Q3Radiant looks identical. In this photo, you can see what the Catacombs map looks like while I am working on it. You can see how I view it in the map compiler.

Currently, I am mapping for the True Combat Mod for Quake 3. I am hoping to have some photos of my current map up soon for this mod.

Photos, and more information will be posted soon!