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The heart of the fight for the balance is the continent of Invaria, which is host to various nations and peoples, including the Elves of Nylan and the Angels of Spire, the Black Armies, and the White Armies.
General Overview
The continent of Invaria is the
largest of the continents on the world, but is not the most populous.
Indeed, its population, reduced by war and famine in recent years, pales in
comparison to the populaces of Relix and Halfan.
Invaria does have, however, one of the most diverse
populations on world. The continent is home to a vast array of peoples
and cultures.
Invaria is home to seven nations, each unique in its own
way.
Nylan
Nylan is, quite possibly, the oldest of the Invarian
nations. It has been the stronghold of the elves for millennia. It
is a heavily forested region inhabited, by and large, by the elves, with small
human enclaves. Dragons and gnomes, in notable numbers, also reside in
Nylan.
Nylan is a monarchy, ruled since the beginning by the
Songblade family of clan Rivers. With little exception, the king or queen
of the elves has always possessed the powers of an Earth Mage.
Nylan's major cities include its capital of Myrdinn and the
port of Siret.
Trinvale
Trinvale is a republic ruled by an executive and a
legislature. It is quite possibly the largest of Invarian nations and
maintained a neutral stance during the Liberation War that wrested control of
Myst away from the White Armies. During the Balance War, Trinvale found
itself on the side of the Blacks when forces of Portus invaded from the south.
A contested point between Trinvale and its neighbor, Portus,
is the ownership of an island, Teardrop, which is home to various monasteries
and a minor port. Both nations lay claim to it, but no one knows who holds
it at any given time. There is no armed conflict over the island -- the
monks will not allow it -- but there is a major diplomatic war over the
ownership of the island.
Trinvale's population is dominated by humans, but there is a
notable minority of elves in the nation.
Portus
Portus is the seat of power for the White adherents on
Invaria. The nation is where most of the White Armies are trained and
stationed. The White City of Zim is the capital of Portus and the home to
the White Council, which makes most of the decisions for the White nations and
armies.
Portus has an extensive system of highways built by slave
labor. The population is almost entirely human, with most of the
non-humans found in Portus being slaves or prisoners -- or both.
Nanu
Nanu is the other nation considered to be White.
Its population is mostly human with a notable minority of elves along its
eastern border with Nylan.
Caelum
Caelum is the breadbasket nation of Invaria, producing
many farm goods. It took a very long time for the nation to recover from
the horrors of the Liberation War. It was spared, for the most part, large
amounts of suffering during the Balance War. Today, its economy has all
but recovered from the horrors of the past and most of the plains nation is
producing grains and other farm goods again. The capital of Caelum is
Selena, and the population is human dominated with notable minorities of other
races.
Litus
Litus is a neutral trading nation that deals more with
overseas nations than the nations it shares a continent with. The nation
is by and large isolationist when it comes to the nations of Invaria, due to
events of the Liberation War and minor skirmishes beforehand. Its capital
is Danfous.
Myst
Myst is, undoubtedly, the youngest of Invarian nations.
Won away from the White Armies within the past elven generation by Sean Jistani,
Myst has since become an enclave for the followers of order. It is home to
a thriving population of humans and elves. Speculation places dwarven
warrens in the Arcas Mountains, and common knowledge places the Angel stronghold
of Spire among the range's peaks.
Spire is nominally independent from the normal government of
Myst, which is a monarchy under the half-elven King Sean Jistani. Spire is
lead by the Marshal, currently Mynrei, and while usually bending to the will of
the king, has the option of remaining neutral in affairs.